Aika Online: Open Beta

March 9th, 2010 MMORPG No comments

 

Aika

 

Aika Online to Enter Open Beta on March 16th by Gala-Net, Inc

Gala-Net has announced today the release date of its Open Beta (OB) for Aika Online.  The OB will begin March 16th, and will allow players to explore all six classes, a full range of player vs. player (PvP) combat, all content from levels 1 through 50, and a complex player-run political system featuring a never-ending war between five competing nations.  Media previews of the Closed Beta (CB) report that Aika is “a game that will demand your attention,” and “has many of us going back for seconds and thirds.”

New and returning Aika fans will be able to access a regular lineup of the exciting PvP events introduced during CB.  Invading nations continuously attempt to steal valuable relics from their rivals in 1000 vs. 1000 battles, while weekly Castle Sieges pit guild against guild in a bloody struggle for political dominance.  A diverse range of class-specific riding mounts will be accessible to players starting from level 40, from the Warrior’s war hamster to the Dual Gunner’s hoverbike.  Players will also be able to benefit from an expanded Arcan economy by buying and selling rare items across all five nations through the auction house.

For those players looking for a challenging single player adventure, Massively.com notes that Aika’s rich, in-depth lore, over 1,000 player vs. environment (PvE) quests, hundreds of unique monsters to encounter, and expansive world “give PvEers plenty to do.”  Aika Online sets a new standard for quality, scale, and depth of experience in the free-to-play MMO genre, leaving players eager to unleash its potential. Well, we have to agree with our friends over at Massively.  Get registered for the test at http://aika.gpotato.com/

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Blood Sport: Should racials be removed?

March 9th, 2010 MMORPG No comments

Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com’s arena column.

Listening Music: Fix You, the author’s favorite Coldplay song. The best part of this performance, the “crowd run,” happens 3 minutes into it. Watch it, if just for that.

Last Week: Last week, we discussed the racials of blood elves, undead, and trolls, oh my! The last two Blood Sport articles look at racial abilities from a perspective of effectiveness in the arena.

This Week: We’ll be discussing racials, for the third (and last) week straight. A lot of arena players would rather play without racials entirely. On ArenaJunkies, there are lots of people who subscribe to a nerf movement every few weeks and add a little signature or avatar in to say “nerf Will of the Forsaken” or “nerf Every Man For Himself.” What if racials got removed? Would WoW be better or worse because of it?

I have an opinion on it that I’m going to share with you — hopefully you’ll agree. So let’s weigh some arguments for removing racials…

Cons (removing racials would be bad):

Identity

The forsaken just wouldn’t be the same without those three translucent exclamation points. Before I played WoW, I saw a video of an orc using Blood Fury, and I was amazed. The animation looks so cool, and you can get it at level one! Every time I see a tauren shaman run to me, I instinctively jump behind a pillar. It’d be hard for me to get it out of my system that he can’t War Stomp anymore.

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Anunciado el juego ‘Battlestar Galactica Online’

March 9th, 2010 MMORPG No comments

Si alguna vez habéis pensado, como yo, que el universo de la serie de televisión Battlestar Galactica podría ser un buen punto de partida para realizar un MMO, ahora podremos ver esta idea hacerse realidad.

La empresa Bigpoint anuncio hoy el desarrollo de este nuevo MMO basado en la web, por lo que no será necesario descargar ningún programa y podremos jugar directamente desde nuestro navegador preferido. El juego pertenecerá a una nueva versión de juegos web que ofrecerán gráficos 3D de calidad sin la necesidad de tener que descargar ningún cliente de juego.

Los usuarios podrán decidir si desean experimentar el juego como un humano o desde el bando cylon. El juego ofrecerá combates espaciales tácticos, exploración y misiones que nos guiaran en los misterios del universo Battlestar.

Podéis visitar la web oficial http://www.bgo.bigpoint.com/ aunque por el momento no cuenta con información.

Y si sois de los que no habéis visto la serie Battlestar Galactica tal vez este sea un estupendo momento para comenzar a ver esta estupenda serie de ciencia ficción.

Fuente | VG247

Categories: MMORPG Tags: , ,

Totem Talk: Leveling as restoration

March 9th, 2010 MMORPG No comments


Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration will show you how. Brought to you by Joe Perez, otherwise known as Lodur from World of Matticus and the For The Lore podcast.

Three years ago if you had mentioned to anyone you were going to level as a healing spec, they would have scoffed at you and called you ambitious or question your sanity. It was not a very common occurrence and if someone mentioned that was how they leveled, it was often asked how long it took. Two years ago it was slightly more common to see people leveling as a healing spec. With the amount of quests and gear available for each dungeon in Burning Crusade, healers were in hot demand to go forth with a heroic party and clear these zones out. Leveling was still slow going when compared to DPS, but you could do it. When Wrath of the Lich King came out things were a lot easier for healers than in previous content if they decided to level in their healing spec, but it was still slower than if you were a DPS spec. Instances still were healer friendly, but while questing there were several NPC that you just couldn’t kill without being DPS. Now things have changed and it is easier than ever to level as a healer!

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Big Crits, a new WoW reality series

March 9th, 2010 MMORPG No comments


At the end of the summer last year I had this crazy idea: to make a TV show about a raiding guild. I was inspired by the relationships and interactions in my current guild and how much they impacted me personally — both good and bad. I fleshed out the idea over beers (many beers) with some friends. We talked about logistics, equipment, participation, but most importantly, the goal. I wanted the show to be about the people, to be about the interaction between the raiders. And I don’t mean ninja-looting drama-mama QQing. I wanted to explore the things that go on in a group of people trying to work together online to accomplish something great. There’s more to raiding than drama. Things like, as I’m fond of saying, “the soul crushing 1% wipes and the absolute exhilaration of taking down a new boss for the first time.”

I worked on a pitch and reached out to friends & family in “the biz” but I spent most of my time trying to explain concepts such as a “raid” or a “boss” or that when I said “guild” I meant a group of MMO gamers and not an actor’s or writer’s union — which made for some very confusing conversations at first. Frustrated, I wasn’t sure I’d ever convince anyone this was an idea worth doing. But I knew it was.

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