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Archive for January, 2010
Ready Check: Rotface
Jan 29th
Rotface probably has the best name in World of Warcraft. Can’t you just see a pair of elementary school kids standing out in the playground, yelling at each other? “Well, you’re a Rotface!” “Well, you’re just a Festergut!” The comparison’s pretty apt when you hear Rotface’s voice, too. And then that voice gets even better when Professor Putricide yelling, “Good news, everyone! The slime is working again!”
Rotface is the mirror twin of Festergut. I usually raid Festergut first, and then go to visit Rotface. Rotface manages to be both a DPS check and a coordination check in a single fight. This is because Rotface does things to your raid. The longer you let Rotface stack up these things, the more difficult Rotface becomes. It’s not necessarily that the damage increases as much as you’re increasing the likelihood that something will go wrong. It’s therefore best to burn him down as quickly as possible, even while trying to handle the coordination elements of the fight.
Jump behind the cut and let’s check out the fight.
Continue reading Ready Check: Rotface
Dragon Oath Double Experience Weekend
Jan 29th
Dragon Oath Player Appreciation Event: Double Experience This Weekend 1/30- 1/31
The ChangYou team just announced that they are giving double experience points for an entire weekend to reward all Dragon Oath’s players. This is their biggest Exp. bonus offer ever!
The event is to celebrate the game’s exploding number of fans on Facebook, MySpace and Twitter and other SNS and also to embrace the upcoming expansion Age of Destiny.
For every quest players complete and every enemy they defeat, they will get twice as many XP as they do normally. With the expansion Age of Destiny coming out, now is the perfect time to level up in preparation for all of the exclusive quests and events that will be available only to those players who are skilled enough to take the challenge.
Take advantage of the opportunity and have a blast while playing Dragon Oath this weekend!
Sudden Attack MMOFPS gets Water World
Jan 29th
Highly Anticipated Water World Now Available to Sudden Attack Players
January 29, 2010 – Los Angeles, CA – GameHi, Inc., the U.S. division of the blockbuster online games maker from Korea, GameHi Co., Ltd, announces Shark Tail, the highly anticipated new water world in Sudden Attack, their No. 1 free-to-play first person shooter (FPS).
A combination of elements including fast and fun casual gameplay, Shark Tail offers Sudden Attack players the opportunity to experience strategic battle in the water. With a plethora of hideaway points, this new map makes knowledge of its landscape vital to the player’s success. Providing intense tactical battle, the in-water combat requires players to rise regularly for oxygen once they’ve dived into the water, all the while keeping their opponents in check. This new map also involves mid-range and long-range sniping, as well as sound play – the ability to detect where the enemy is in the water from subtle sound clues.
With ongoing updates for new maps and firearms Sudden Attack offers a variety of features to provide both novice and core gamers continuous gameplay options. Community inclined it supports several chatting modes, macros and firm clan system, as well as Explosion and Elimination game modes. Quick More >
Get a WOW Game Card by playing Dragon’s Call
Jan 29th
EverDream Studio is teaming up with many game medias to hold WOW Pre-paid Game Card Free Giveaway events. Now you will have a chance to gain a 60-day free tour in the behemoth of gaming industry – World of Warcraft, if you participate in these events. To be more specific, all you need to do is simply register and login the free webgame – Dragon’s Call, play for a while, and then wait for the final lucky draw.
Wait, so how were these two games related? It might come from the rumor that many white collars play Dragon’s Call during the daytime and play WOW at night. Or probably, it’s not a rumor. Reply in the comment if you’re one of them. But don’t forget to use a fake name, because your boss might be reading this now!
Enter the official contest page for more details
Phat Loot Phriday: Nevermelting Ice Crystal
Jan 29th
In honor of our hard to get trinkets and all the casters who have begged, cajoled, even threatened me to try and get me to tank Heroic PoS this week (look, I can only tank it twice or more in a day if I get it randomly. No, I’m not going to run randoms for six hours on the off chance we’ll be queued for H PoS.) here’s some caster loot. It’s a trinket, so you don’t get much of a screenshot I’m afraid, so you get the Wowhead page.
Name: Nevermelting Ice Crystal Type: Epic Trinket Attributes: Increases spell power by 111 on equip, on use increases your critical strike rating by [184 * 71564u] for 20 sec. Every time one of your non-periodic spells deals a critical strike, the bonus is reduced by 184 critical strike rating. (3 Min Cooldown)
Continue reading Phat Loot Phriday: Nevermelting Ice Crystal
Ghostcrawler on DKs: "It is a melee class"
Jan 29th
No, it’s not just a case of the obvious being stated. In a discussion of DK design in arenas, Dr. Street comments to clarify the intended role of death knights in arena and other factors. He also makes a good point about the forums in general that bears repeating for emphasis.
“We don’t intend for these forums to be the primary way the team communicates our vision for the game and upcoming changes to the community. You’ll get a little of that on a few select subjects through the forums and sadly that’s all you’re ever going to get. It’s not that we don’t care. It’s that forums are not a great medium for that kind of mass communication. I wish sometimes you guys could be satisfied with the fact that we used to not communicate at all and now are able to communicate a little.”
Moving on to the specific issue at hand in this thread, the discussion is the old shadow/frost spec that turned the death knight into a much more ranged caster, generating runic power quickly and then converting that runic power into Death Coils at range. It wasn’t intended for the class. They have no problem with Death More >
Star Trek Online: "What’s Next" Page Offers Glimpse Into the Future
Jan 29th
While Star Trek Online Executive Producer Craig Zinkievich touched on some of the things we could expect in the future for Star Trek Online in a recent State of the Game letter, a new "What’s Next" page on the Star Trek Online website goes into far more detail.
Over the next two months players can expect three high-level episodes centered around the Borg, new five man Raid Episodes (or raid-i-sodes), a number of Klingon additions, such as new Klingon Fleet Actions, a new Klingon ship, as well as more Klingon PvE content.
PvP will be getting some interesting additions as well. Players can look forward to Federation vs. Federation PvP, and even Ground Assault PvP maps.
For the full rundown check out the "What’s Next" page here.
Star Trek Online: "What’s Next" Page Offers Glimpse Into the Future
Jan 29th
While Star Trek Online Executive Producer Craig Zinkievich touched on some of the things we could expect in the future for Star Trek Online in a recent State of the Game letter, a new "What’s Next" page on the Star Trek Online website goes into far more detail.
Over the next two months players can expect three high-level episodes centered around the Borg, new five man Raid Episodes (or raid-i-sodes), a number of Klingon additions, such as new Klingon Fleet Actions, a new Klingon ship, as well as more Klingon PvE content.
PvP will be getting some interesting additions as well. Players can look forward to Federation vs. Federation PvP, and even Ground Assault PvP maps.
For the full rundown check out the "What’s Next" page here.
Brief des Game Directors Januar 2010 – Hyborian Adventures
Jan 29th
Update 1.6 steht kurz bevor, die Zusammenlegung abgeschlossen und das Ende des Monats läutet den nächsten Brief des Game Directors ein.
Diesen Monat war es einerseits relativ einfach, andererseits aber auch ziemlich schwierig, diesen Brief zusammenzustellen. Wir sind derzeit alle damit beschäftigt, zahlreiche aufregende Updates, die Erweiterung und ein oder zwei Dinge aus der Kategorie "Was kommt als Nächstes?" vorzubereiten. Somit war es nicht nur eine Herausforderung, die Zeit für diesen Brief zu finden, sondern auch, allen eifrigen Forenlesern etwas "Neues" zu präsentieren. Wir versuchen in diesen Briefen immer, neben den Vorgängen der letzten Zeit auch kommende Updates und einige neue Informationen und Pläne zusammenzufassen. Da mit den Updates und der Erweiterung im Moment aber enorm viel passiert, werde ich mich dieses Mal mit den spannenden Plänen für die nächsten Monate befassen.
1.06 steht vor der TürDas Update 1.06 bekommt gerade seinen letzten Feinschliff, bevor es auf die Live-Server aufgespielt wird. Es war fantastisch, wie positiv das Update auf den Testservern aufgenommen wurde, und wir waren wirklich dankbar für all das Feedback.
Mit dem Gildenansehen, dem Grad 3 Raid-System (inklusive des neuen Token-Belohnungssystems für Raids) und der umfassenden Überarbeitung der Assassinen enthält das More >
Mortal Online : L’Open Beta dès le 1er Février
Jan 29th
Mortal Online, le MMORPG développé par Star Vault, rentre en phase d’Open Beta” gratuite dès ce lundi, le 1 Février ! N’importe quelle personne peut donc y participer.
L’attente est terminée !
Lundi 1er février, Mortal Online rentre dans sa prochaine phase de développement : l’Open Beta.
Pendant l’Open Beta, nous allons baisser les prix de la version téléchargeable de 5€.
Rendez vous sur le magasin, ici.
Pour rejoindre l’Open Beta, créez simplement un compte de jeu (un compte forum sera créer automatiquement).
Téléchargez le client du jeu, installez-le et jouez.
L’Open Beta tournera sur un serveur cluster basé à Stockholm. Il se pourrait qu’une limite sois mise en place quand au nombre de connexions au serveur.