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Guild Wars 2
Guild Wars 2 News
Guild Wars 2: 5 Things We’d Like to See for Guilds
Jan 1st
In order to make Guild Wars 2 truly GUILD oriented, we think there are some things that Arena.net must address in order to make that happen. Check out the guild wish list and see if you agree with the things we'd like to see for guilds. Have other thoughts? Let us know in the comments.
My personal issues aside, one of the areas about which we haven't been privy to much information is that of guilds. The eponymous guilds played an important role in the original Guild Wars' social scene and player-versus-player matchups and tournaments, which makes it kind of funny that we haven't heard much about how they're going to work in GW2, given the game's title. We do know a few details that indicate guild membership will be account-wide, meaning that you can join multiple guilds, and you can earn Influence to buy upgrades and in-game boosts for your guilds and their keeps, for those guilds who can capture keeps in World vs. World vs. World PvP. There have also been suggestions along the line of guild achievements and calendars, along with increased connectivity by allowing guild chat participation through a web browser, confirmed in a developer interview with More >
Guild Wars 2: When It’s Done
Dec 26th
Some of the most frustrating words any gamer hears from developers: "It'll be released when it's finished". While those words may make sense in our heads, our hearts don't always follow suit. In today's Guild Wars 2 column, we look at those annoying words with regard to this most-anticipated title. Check it out and then let us know what you think in the comments.
I remember it like it was yesterday. It was a normal work day and I had completed a few illustrations. I was taking a break to check and see what was going on in the world and that's when I saw the news, Guild Wars 2 was announced! I was super excited and so was the rest of the guild, as we discussed it during that same night while playing the first game. It was truly awesome news. As time went on, no news was given on the sequel. We waited and waited, when it seemed that we wouldn't hear any news at all, the gates of hope began to open. For the next couple of years we received news on gameplay mechanics, playable professions and races, but when we ask about a release date we only More >
Participez au concours européen de diorama Guild Wars 2 d'Alienware- Guild Wars 2
Dec 21st
Notre partenaire Alienware organise un concours de diorama Guild Wars 2 sur ses pages Facebook. Les fans européens peuvent envoyer des photos de leurs dioramas Guild Wars 2 pour avoir une chance de gagner l’un des quatre magnifiques ordinateurs portables Alienware mis en jeu.
Pour plus de détails, rendez-vous sur les pages Facebook européennes d’Alienware ! Allemagne France Pays-Bas Royaume-Uni Autres pays européens
Macht mit beim europäischen Guild Wars 2-Diorama-Wettbewerb von Alienware!- Guild Wars 2
Dec 21st
Unsere Partner bei Alienware rufen auf ihren Facebook-Seiten zum Guild Wars 2-Diorama-Wettbewerb aus! Kreative Fans aus Europa können Bilder ihrer Guild Wars 2-Dioramen einsenden, um mit etwas Glück einen von vier tollen Alienware-Laptops zu gewinnen.
Weitere Details findet ihr auf den europäischen Facebook-Seiten von Alienware! Deutschland Frankreich Niederlande GB Andere europäische Länder
Guild Wars 2: Year End Development Update
Dec 21st
The Guild Wars 2 team has published the year end development update on the official blog. The post contains information about several topics that will be sure to excite readers throughout this holiday season and into 2012.
Here's what you can learn a LOT more about:
- Eric Flannum talks about the achievement system in GW2 which will come in three flavors: Standard achievements (Centaur Slayer etc.), titles and daily/monthly achievements.
- Jon Peters talks about changes and improvements to the Thief class, most notably in the Steal skill.
- Eric Flannum comes back and discusses Combat Timing and Fine Tuning: "I like to say that GW2 controls like an MMO and has abilities like a MOBA (tools that you can use in diverse ways to adapt to changing situations), but its physical interactions are like an FPS (dodging projectiles, attacking from out of range, etc.)."
Read more on the Guild Wars 2 blog.
Guild Wars 2: Jonathan Sharp Talks Mesmers
Dec 19th
Last week, Arena.Net announced the final Guild Wars 2 profession, the Mesmer. We recently had the opportunity to sit down to chat with Guild Wars 2 Systems Designer Jonathan Sharp about all things Mesmer. Check it out and then leave us a comment or two.
How does the Mesmer work as a solo class? What skills do they use in a 1v1 fight?
As a solo class, the Mesmer will rely heavily on illusions. These illusions will provide damage, distractions, and control conditions. In a one-on-one fight, the Mesmer can use any weapon set! While the staff is more geared towards AOE and condition damage, it’s still strong in a one-on-one encounter!
Read more of our exclusive Guild Wars 2: Jonathan Sharp Talks Mesmers.
Guild Wars 2: Mesmer – Master of the Mind
Dec 19th
Last week, Arena.Net announced that the Mesmer was the final profession that will ship with the game on release. Today we take a look at the Mesmer and what this master of mind-control brings to the game. Read on!
Finally, the last profession for Guild Wars 2 has been revealed! In a way I was hoping for something new, rather than just an old profession coming back, but I must say, ArenaNet sure has out done itself yet again with the Mesmer. Some of the professions are those that are returning from the first game, such as the Warrior, Ranger, Elementalist and Necromancer. What was nice is that all these professions got a much needed facelift, even though they did very well for the old age of RPG games. Guild Wars 2 is focusing on a new way for MMOs to be made and played. But today, we are talking about the Mesmer, so let me tell (and show) what I like about the returning veteran.
Read more of David North's Guild Wars 2: Mesmer – Master of the Mind.
Guild Wars 2: The Mesmer Revealed
Dec 13th
While it was inadvertently leaked earlier this week that the Mesmer was the final class in Guild Wars 2, no other information has been available UNTIL TODAY! We have worked with ArenaNet and NCsoft to bring our readers a few thoughts about the dazzling Mesmer. Check it out and then let us know what you think!
It's finally happened! The last player profession has been revealed by Arena.Net and it brings back one of the iconic and venerable classes from Guild Wars 1, The MESMER! While maybe ANet's hand was tipped a couple of days early, the revelation about the Mesmer class making a comeback in Guild Wars 2 is a welcome, if not surprising, bit of news.
So what about the Mesmer? For those who may not have played Guild Wars 1, the Mesmer was originally designed as a support character, a class filled with tricks and debuffs. Sadly, the Mesmer was often overlooked in party play due to a lack of real offensive power. But today's Mesmer ain't your mama's Mesmer and Arena.Net has gone a long way to give more firepower to the class, making it a must-have party member.
Read more of Suzie Ford's Guild Wars 2: The Mesmer Revealed!
More >Guild Wars 2: Mesmer Revealed as Final Class & Reddit AME Event
Dec 12th
Someone slipped up somewhere and it has been leaked on a European site that the Mesmer is the final class to be revealed for Guild Wars 2. The team acknowledges that the Mesmer is the final class but that more will not be said before Wednesday.
Yes, mesmer is the final profession. Seems like someone jumped the gun. Official reveal will be on Wednesday. Stay tuned. ~RB
Read more on the Guild Wars 2 Facebook page.
UPDATE: Our sources at NCSoft have informed us that they will be conducting a Reddit AME (Ask Me Anything) event with Arena.Net's Jon Peters on Wednesday. We'll keep you posted as details emerge!
Guild Wars 2: Loot Equality
Dec 12th
Ah, Loot. The great bane and boon of players' existences. It lies there tantalizing us with its promise of l33tness yet it becomes a force for division among those who fought so bravely for it. In today's Guild Wars 2 column, we take a look at ways that the ArenaNet team is working to make sure that we all experience the thrill of "Loot Equality". Read on!
Axes and swords pierced through his armor. Our wounds were closed shut by our supportive priests. Fire and lightning rained down from the skies, hitting our foe with great force. As our barrage continued, the boss gave less and less fight until he fell to his knees. The enemy was defeated, but the fight was not over. Our party walked to the chest that held the treasures we had come for. After opening the chest, we all drew straws to see who would receive loot. The ten of us looked at each other, with only three pieces of precious treasure, with a great disgust. Though we all fought together as a team and took equal active roles in the fight, only a few were rewarded. The rest of us would have to return for another small More >