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Guild Wars 2: No Grind? Yes, Please!
In his latest column, MMORPG.com Community Manager Michael Bitton takes a look at Guild Wars 2 and how ArenaNet has decided to take away the 'been there, done that' feeling that many gamers are experiencing in today's MMOs. Find out what Mike thinks is it that Guild Wars 2 devs are bringing to the genre is exciting the worldwide MMO community.
Guild Wars 2’s sudden surge in popularity is largely due in part to ArenaNet’s candid assessment of the MMO genre and their clearly outlined plans to address issues that have contributed to a sense of MMO stagnation, a serious “been there, done that” feeling amongst gamers. Innovation is always tricky when it comes to this super high-risk genre. Innovating simply to innovate often results in a game that suffers in every other area, or just becomes too confusing. The pace of successful advancement in this genre could definitely be best described as evolutionary rather than revolutionary.
Read more of Mike's assessment of Guild Wars 2.

| This entry was posted by MMORPG on August 10, 2010 at 10:42 AM, and is filed under Guild Wars 2. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |