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The ultimate massively multiplayer online role-playing game news source
May 7th
There’s a conception among some gamers that working with video games for a living entails more “video games” than “working.” A new development diary by TERA’s writing team manager David Noonan is quick to disabuse readers of that notion. He does see the job as a labor of love, but he also freely admits that every day brings the question of how much time will be “love” and how much time will be plain old “labor.”
Noonan explains the way that he and his team look at bug reports relating to their department. Sometimes, the only thing that needs to be changed is a simple typo; other times, the dialogue of an entire quest chain will need to be rewritten from the start. But that doesn’t negate the joy of filling in a story and creating a world, from the major quests down to the item names. If you have an interest in TERA’s writing, game writing in general, or both, Noonan has some interesting insights to share.
May 7th
Outspark, JCR Soft and GameHi have partnered with MMORPG.com to bring our readers first notice about DarkBlood, an action combat title coming later this year. In this first-ever in-game video, we are treated to a look at Combat Training. Find out more about Darkblood Online after the jump and check out Part 1 of the Combat Training video.
May 7th
Valve's approaches to community in DOTA 2 are still mostly under wraps, but hints show an effort at a different kind of MOBA community. See what the RTSGuru.com editors have to say about it.
No, this is not a MOBA community.
May 7th
Welcome to our latest DDO Screenshot of the Week! This week Royal catches a glimpse of Aurora the Wicked before she strikes the final blow!
Thank you, Royal, for sending in an awesome creature feature, and congratulations! Click here to find out how to submit an image for the DDO Screenshot of the Week, and click here to check out the entire gallery!
May 7th
Now that En Masse Entertainment has officially launched TERA, the team had a few minutes to breathe again and we caught up with Senior Producer Brian Knox to talk about what will come next for Arborea. See what we discovered and then leave us a comment or two.
MMORPG.com: So… for starters: how does it feel to finally have launched TERA? I imagine you’ve caught up on sleep a little bit?
Brian Knox: Phew! Launching an MMO is a huge task, and it feels as though a giant weight has been lifted off our shoulders—but this is just the start. An MMO is only as good as the service you provide, and the hard work of maintaining and servicing TERA has just begun. Our attention is on all details of the game and platform. This includes billing issues, game issues, patcher issues, forums issues—you name it, we are prioritizing to fix or add it.
Read more of Bill Murphy's TERA: The Future of Arborea.
May 7th
Outspark, JCR Soft and GameHi have partnered with MMORPG.com to bring our readers first notice about DarkBlood, an action combat title coming later this year. In this first-ever in-game video, we are treated to a look at Combat Training. Find out more about the game and check out our exclusive Dark Blood: Combat Training video after the jump.
May 7th
The last beta event presented an even better portrait of Guild Wars 2 than in the previous ones. Find out why we think so in our latest Guild Wars 2 column before leaving us your thoughts in the comments.
First off the main difference in the last Beta was that the number of players was increased, by a lot! I can’t give a number but I saw players everywhere, and it was awesome. Due to the high number of players running around, I got to really experience one of the game’s features in full force. We’ve all heard and read about Dynamic Events. Some of us have gotten the chance to actually see them in action. The dynamic events are designed so that as more players participate in the event, or leave the event, its difficulty changes accordingly. This means enemies have more health and more abilities to use. But I saw something I hadn’t seen previousl: the AI on enemies got better.
Read more of David North's Guild Wars 2: It Just Keeps Getting Better.
Things go from just angry looking, to you’re worst nightmare.
May 7th
Continent of the Ninth Seal teams are now registered and preparing for the May 16th start of the 2012 C9 Championship Tournament. The tournament will determine the top two teams that will travel to Los Angeles for a final showdown to determine who will take home the $10,000 grand prize.
Currently among the registrations, there are many teams with diverse backgrounds. Some have experience in other competitive tournaments, while others are e-sports teams from ESL, or guilds from other well-known MMORPGs, masters of action games, and more. However, all have one thing in common; the goal to win the final grand prize.
Find out more about Continent of the Ninth Seal.
May 7th
El sábado 12 de mayo a las 16hs en la entrada lateral de el Abasto (sobre anchorena) los esperan Nomade, Kamide, Repofuzz y la participación de un moderador encubierto para pasar un lindo momento y conocerse entre todos los jugadores de dofus! Además un concurso de trivia y unos pequeños regalos enviados directo desde Ankama. ¡¡Es una oportunidad excelente para demostrar el aguante de la banda de DOFUS y WAKFU en Argentina!! ¡Si salen bien este tipo de reuniones prometo hacer todo lo posible para visitarlos en unos meses! ¡Tomen muchas fotos y videos!
Horario: 16:00hs Fecha: Sábado 12 de Mayo del 2012 Lugar: Capital Federal, Abasto, queda en avenida corrientes al 3247
¿Cómo llegar? Colectivos: 24 / 26 / 29 / 41 / 62 / 64 68 / 71 / 99 / 110 / 115 / 118 / 124 / 132 / 145 / 168 / 188. Subte: Línea B y se bajan en la Estación "Carlos Gardel". Mapa de como llegar al abasto aquí
Extra: En este evento se decidirán los lugares en donde se van a realizar los próximos eventos de embajadores, aprovechen para debatir, conocerse, divertirse y escuchar bien sobre los spoils de Kamide que les revelará algunas cosas especiales.
¡¡Arriba Argentina!! ¡Vamos Muchachos! Todo el mundo More >
May 7th
One of the more interesting facets in World of Warcraft's upcoming expansion Mists of Pandaria is Challenge Mode. In our latest WoW Factor, we take a look at Challenge Mode and what it means for players. Check it out and then leave your thoughts in the comments.
Instances by their own right are fun. They are a quick way to pass the time in an MMO and usually don’t take too long. Challenge Mode now comes in to give players an even faster reason to finish instances. I cannot really say how I feel about this idea in WoW. I don’t think it is bad for the game, and if anything it is one of the pieces of Pandaria that I truly like the most. The faster your team can complete a dungeon the quicker you are to getting a medal. Gold, Silver, and Bronze make up the winnings. In some ways I definitely like the challenge that this presents to players. There are several catches though.
Read more of Garrett Fuller's The WoW Factor: WoW’s Challenge.