MMORPG News
The ultimate massively multiplayer online role-playing game news source
The ultimate massively multiplayer online role-playing game news source
Mar 28th
The chairman of the EVE Online Council of Stellar Management has announced his intention to resign from his position as a result of an event last week in which a suicidal player was mocked during FanFest. The panel discussion was billed as "unfiltered" but, according to Gianturco, his actions were unacceptable.
Mar 28th
CCP has presented in the in the Eve FanFest 2012 the new cinematic trailer that presents of EVE Universe, the universe that includes EVE Online and DUST 514.
Mar 28th
Ankama has presented two new character class videos of its tactical MMORPG WAKFU. The classes presented in those videos, are the Enutrof and the Fecas.
The Enutrof
The Enutrof like nothing more than counting booty and you’ll often see all sorts of adventurers following them around, just waiting until their Enutrof nose smells out the next gold mine. Their god, a Golden Dragon from the skies, gave them the knowledge of all valuable things.
The Fecas
The Fecas are protectors who will not give up easily whatever treasure they are guarding. And whatever you do, don’t mistreat any Gobballs when they’re about… they simply can’t stand to see their furry friends disturbed in any way, and that goes for all animals.
Mar 28th
Our team has been playing the Beta weekend of Guild Wars 2 and tested all kind of features the game has to offer, but before starting with a detailed description of our experience as Guild Wars 2 players, we just want to point out that the visuals are stunning and offer a fresh & new style and the combat system is dynamic and flows like a charm, not to mention the events system that allows you to keep living all this new gaming experience as you move through the world.
First off were going to talk about character creation, which is, along with the login screen, the first thing that catches your eye, as we have plenty of videos about this, were just going to say that it shows bits from the best character creators in the industry while keeping the classic dyes selection menu of the Guild Wars saga. It allows choosing from predefined hairstyles, faces and constitution and let you go a little further by switching to advance mode in which you can use sliders in order to create a completely unique character.
As soon as our first character was created, we realized that the user interface was something new, of More >
Mar 28th
Take a look to this two exclusive videos that our team has taken this weekend in the closed beta of Guild Wars 2. In the videos you will discover the starting areas of the Charr and the Human races.
Human starting area
Charr stating area
Mar 28th
ThreeGates has revealed that its forthcoming co-op multiplayer online action RPG, Legends of Aethereus has started its closed beta and has already let the first 800 external testers into the game. The game offers fans of hardcore PvP combat the ability to challenge other players in their own arena, while giving Hack-N-Slash Action players fun expeditions to fill their time while they level up their characters for battle.
Join forces in online multiplayer cooperative expeditions as the Inventor, Astrographer, Officer or Animist and venture into the uncharted wilderness of Aethereus seeking fame, glory and untold riches. Invite your friends to your own customized Nexus city-state where they can buy, trade or build unique items only available in your specific area.
Features Challenge your friends to PvP or Co-op combat in your uniquely designed Combat Arena. Partake in bold expeditions to capture extraordinary beasts that you can use to populate your Arena. Decorate your city-state with statues in the likeness of you or your friends characters or the wild beasts of your arena. Design and create a variety of arena combat scenarios using your library of beasts, traps and contraptions that will dazzle your friends, amaze the crowd and make your arena one of More >
Mar 28th
Did BioWare's gamble on story really make all the difference with Star Wars: The Old Republic? Was it really what MMOs were missing? We share our thoughts in this week's SWTOR column!
When BioWare announced Star Wars: The Old Republic, they asserted that MMOs have been lacking in one particular area, what they referred to as the “fourth pillar” of story. BioWare knew a thing or about crafting great stories and they endeavored to rectify this ‘problem’ by creating a fully voiced MMO with individual storylines for each class. For whatever reason, many MMO diehards either rejected this notion outright or viewed it with a healthy dose of skepticism, but whatever your feelings were, the fact of the matter is this was one fairly interesting experiment to observe.
Read more of Michael Bitton's Star Wars: The Old Republic: Verdict on the Fourth Pillar.
Mar 28th
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Classes and Combat
General
- Corrected an issue that prevented healing ability tooltips from taking skill tree investments into account.
Flashpoints and Operations
Flashpoints
Lost Island
- Loot drops in Lost Island have been improved are now more appropriate for this Flashpoint’s difficulty. - The Putrid Shaclaw’s “Rot Gas” attack effect now indicates the attack’s radius correctly. - The Putrid Shaclaw’s Vile Shaclaw minions no longer respawn mid-fight.
Operations
Eternity Vault
- Annihilation Droid XRR-3′s “Burning (Physical)” damage over time has been renamed “Burning” to accurately reflect that it cannot be removed. - Corrected an issue that could prevent Soa from spawning on the last platform after releasing players from Mind Traps.
Explosive Conflict
- Transmission dialogues now play correctly in this Operation. - Tanks who use Force Leap or similar abilities no longer have the “standing on a hovertank” buff removed when leaping from the Firebrand to the Stormcaller. - The Stormcaller Tank’s damage output has been reduced, making healing slightly easier during this encounter. - Imperial Demolitions Droids no longer target players using the probe scanner. - Several tooltips related to NPC and boss abilities in this Operation have been updated More >
Mar 28th
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A new Menace of the Underdark update is here, and no, we’re not talking about the latest antics of elected officials in EVE Online. You’re probably aware by now that Turbine is branching out its Dungeons & Dragons Online foothold to include portions of the beloved Forgotten Realms campaign setting. Players crossing over from Eberron to the Realms will first encounter a mystical forest cavern underneath the new Eveningstar region. Turbine has released a handful of screenshots to show off the new zone, and we’ve collected them for you in the gallery below.
The MotU expansion is due on June 25th, and in it, adventurers will explore the “vast subterranean world of the underdark” as well as play around with a new Druid class and an increased level cap.
Mar 28th
EVE Online: Crucible 1.6 is scheduled for deployment during an extended downtime on Wednesday, March 28. Downtime will begin at 11:00 UTC and is expected to be completed at 12:45 13:50 UTC.
Crucible 1.6 sees the launch of our Japanese client, the third localized client for Tranquility, along with a number of fixes and changes. Patch notes are available here.
Update:Downtime will be extended to 13:50 UTC.