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Star Wars: The Old Republic: James Ohlen Interview
An interview has cropped up at DarthHater.com with SWTOR's James Ohlen. The interview focuses on advanced classes (all 16 of them!), PvP issues and space combat. The eight standard classes and the the sixteen advanced classes were designed to give players more game play choices and to diversify experiences. Each base-class player will have two advanced classes to choose from as the game progresses with each path yielding different options and skills.
Can you explain the philosophy behind how the skill sets in each advanced class work? Is it to give you further options to extend the ways you play one role in groups, does it open up additional roles, or is it best described as a combination?
James: Each of the advanced classes does allow you to modify the role you play as a group. For example, if you are a Sith Warrior and you decide to go down the Juggernaut path then you will be wearing heavy armor and wielding a single lightsaber. You are much more of a tank character. However, if you decide to go with the Marauder path, then you get to wield two lightsabers and you are dealing a lot of damage. You are much more of a dps character; you are gonna be the guy dealing the damage instead of taking it. So those are two very different classes, but you are still a Sith Warrior; you are just playing a different role in the group.
Read the full Darth Hater interview here including Ohlen's thoughts about the reaction to the SWTOR space combat video.
Thanks to Azerin for the tip!

| This entry was posted by MMORPG on August 19, 2010 at 7:46 AM, and is filed under Star Wars. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |