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Posts tagged Dominion
CSM8 Town Hall on June 16 at 1900 EVE time – news from EvE
Jun 14th
The 8th Council of Stellar Management (CSM8) will be holding its first Town Hall on June 16 at 1900 EVE time. This is an excellent opportunity to speak with your elected representatives to CCP on matters that you feel are important in New Eden. CSM8 is working in cooperation with EVE University and EVE Radio to provide an interactive session where you can listen, ask questions, learn about what the latest CSM is up to.
The focus of this particular Town Hall will be player reactions to the Odyssey expansion, suggestions for topics for us to take to the first CSM/CCP Summit, any final questions about the CSM8 election cycle, and of course, general questions from EVE players on any topic they desire.
The Town Hall will last for one hour. Any interested player is invited to attend! You can learn how to attend at this thread on the EVE Online forums. Hope to see you there!
Alliance Tournament XI Silent Auction Now Live – news from EvE
Jun 14th
The random draw for Alliance Tournament XI was streamed live yesterday through CCP Games Twitch.tv channel. The VOD from the draw can be seen here, and the results of the draw can be seen here.
From today to 23:59 UTC on June 16th, we will accept bids from alliances towards one of the remaining 32 spots in the tournament. All alliances are able to participate in the silent auction regardless of if they were signed up for the random draw. Submit all bids to CCP Gargant via EVEmail.
A bid is accepted when CCP Gargant has an Eve-mail from the executor of the alliance and has a personal contract assigned to him with the PLEX of the bid. Teams who did sign up for the draw should contract five fewer PLEX than their bid to account for the PLEX that were reverse-redeemed during signup for the draw. If your bid does not win you one of the 32 spots in the tournament, the contract will be cancelled and any reverse-redeemed PLEX will be refunded.
The 11th Alliance Tournament is gearing up to be quite the spectacle once it kicks off on the 20th of July. The Tournament Team has taken strides to lower the More >
Changes to the EVE Naming Policy – news from EvE
Jun 11th
We have made some small edits to our “EVE Online User and Character Name Policy” for the purpose of clarifying a few things and also to establish the fact that the policy includes all player named entities, not just character names.
First, we changed the name of the policy from “EVE Online User and Character Name Policy” to “EVE Online Naming Policy” in order to better fit the actual purpose it serves. Then, we changed the heading of section 2. from “CHARACTER NAMES” to “IN-GAME NAMES” so that it is made clear that the policy covers much more than just the names of characters. As further clarification of this, section 2. b. has been expanded to say:
“In-game names include, but are not limited to: Character names, corporation names, alliance names and any other player-nameable item or entity within the game world.”
Also, we have added section 2.c. which states:
“c. No player may use the character name of another player to impersonate or falsely represent his or her identity. Player created corporation and alliance names also fall under this policy, as does any other in-game entity named by players”
This is to strenghten the impersonation part of the policy and to clear up any misunderstanding there may have More >
Steam Macintosh Client Status Update – news from EvE
Jun 11th
We apologize to all our Mac users who have purchased EVE Online: Odyssey via Steam and are currently unable to play. The Mac client for integration with Steam is currently in testing, which will be completed as soon as possible. We hope to deliver the client within the next week.
If any of our users who are connecting via Steam require any further assistance, or an additional means of contacting customer support, we can be reached at support@eveonline.com.
We will of course be fully reimbursing all lost game time in the run up until the Steam based Mac client goes live, and apologize for any inconvenience that this issue has caused.
Skillpoint gift due to the downtime on June 2nd and 3rd – news from EvE
Jun 5th
Last weekend EVE experienced its longest downtime in quite a while and as a result CCP has decided to give everyone 50.000 unallocated skill points. The cause of the downtime was a malicious attack on our servers but nevertheless we want to make sure that all our players walk away with uninterrepted skill training plans. The skill points will be issued only to players with fully active EVE Online accounts. Players who are on a trial account have been gifted an extra 7 days to their trial time.
You can read more about the incident in this statement by our Chief Operating Officer, CCP Spielmann. A friendly reminder if you hear of someone doing or planning something bad, even if it’s your friend, we do have the PLEX for snitches program.
The skill points were distributed during today's deployment of EVE Online: Odyssey and all active accounts were eligible, barring trial accounts.
This is the second time in the last two weeks that we've resorted to giving out 50.000 skill points due to technical issues so as a result some players may find they have 100.000 unallocated skill points in their skill point pool. Spend them wisely and make sure to check out More >
Pre-Odyssey Advanced Military Career Arcs in progress to be reset – news from EvE
Jun 5th
We recently discovered an issue where players who started the Advanced Military Career Arc prior to the deployment of the EVE Odyssey expansion are receiving the generic Destroyers skillbook upon completion of the 8th mission in the arc rather than the newly-released racial varient. In order to resolve this issue, we will be deploying a script prior to this weekend that will reset the arc for all players who are currently on the arc. Those who have already completed the 8th mission and received the incorrect skillbook will have the correct skill reimbursed to them next week.
We apologize for any inconvenience this has caused to our capsuleers-in-training.
Visual issue with NVIDIA 600/700 series GPUs to be fixed – news from EvE
Jun 3rd
We have been working with NVIDIA on a fix to address a known visual issue (pictured here) on the NVIDIA 600/700 series GPUs. Initial testing of the fix looks promising but is still ongoing; users can expect the fix to be included in the upcoming NVIDIA driver update.
Workaround instructions:
- Open the EVE client Esc menu
- Go to the Display & Graphics tab
- Set the Shader Quality option to Medium
We will update you when we have a confirmed release date from NVIDIA, additionally we have created a forum thread where we encourage you to reply if you experience any additional issues after the driver fix is released.
CCP Vertex Lead Graphics Quality Analyst
Caldari Battlecruiser and Caldari Destroyer Skill Issues – news from EvE
Jun 3rd
During the downtime for the EVE Odyssey deployment during downtime on June 4, the Battlecruiser and Destroyer skills were removed from the game and replaced with racial variants. Some characters who were supposed to receive the Caldari Destroyer and Caldari Battlecruiser skills did not receive them properly, instead showing the skills injected without being trained. We will issue a fix for this during downtime on June 5. We ask that anyone affected by this issue not train or utilize any unallocated skillpoints for either of these skills during this time.
Skillpoint gift due to he downtime on June 2nd and 3rd – news from EvE
Jun 3rd
Last weekend EVE experienced its longest downtime in quite a while and as a result CCP has decided to give everyone 50.000 unallocated skill points. The cause of the downtime was a malicious attack on our servers but nevertheless we want to make sure that all our players walk away with uninterrepted skill training plans.
You can read more about the incident in this statement by our Chief Operating Officer, CCP Spielmann. A friendly reminder if you hear of someone doing or planning something bad, even if it’s your friend, we do have the PLEX for snitches program.
The skill points were distributed during today's deployment of EVE Online: Odyssey and all active accounts were eligible, barring trial accounts.
This is the second time in the last two weeks that we've resorted to giving out 50.000 skill points due to technical issues so as a result some players may find they have 100.000 unallocated skill points in their skill point pool. Spend them wisely and make sure to check out this recent devblog if you are going to put them into ship skills.
Here’s a quick guide on how to apply these skillpoints to a skill of your choice.
Enjoy Odyssey!
More >EVE Online: Odyssey has been deployed – news from EvE
Jun 3rd
EVE Online: Odyssey has been deployed. The 19th free expansion for EVE Online brings a new age of discovery to New Eden with new exploration challenges and improved career missions to support and guide pilots through the new changes.
EVE Online: Odyssey also brings a whole host of visual and usability improvements including the new radial navigation tool, an improved soundscape, and dynamic transitions that replace many of the loading bars of old, as well as four new Navy Issue Battlecruisers, a rebalance of Navy Issue ships, improvements to starbases and null sec outposts, and a new spacescape for New Eden.
Along with these changes, Odyssey introduces dual character trainining, and further additions to the recently released crimewatch system bring tags for security status, opening the door for those on the wrong side of CONCORD to pay penance to the long arm of the law for their wrongdoing.
For more information about the latest EVE Online expansion, please visit the Odyssey feature page. Full patch notes are available here.
Please report any issues with Odyssey in this thread; a thread for general feedback is available here.