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Posts tagged Dominion
Improvements to EVE Gate – news from EvE
Feb 9th
A couple of EVE Gate features were deployed today, pseudo-stealthily-style.
EVE Gate has gotten an improved login system and a navigation menu to the other EVE webpages, located in the top right corner of the page. As part of these changes you can now switch active characters more conveniently than before.
Additionally you can now click the DEV bar next to a topic on the forums to be taken directly to the first dev post in that thread.
These changes are part of our ongoing commitment to improve and expand the EVE Online web presence and we hope you like them!
New EVE Online website – New community website – news from EvE
Feb 7th
The new EVE Online website, focused on showcasing the EVE universe, has been deployed. A new community website has replaced the old EVE Online website and will play host to the various resources and support tools existing EVE players use on a regular basis. Please take your time to browse and bookmark both sites and give us your feedback in the official feedback thread.
A dev blog with more information on this change can be found here.
The deployment of the new sites is staged, which means that while some will see them immediately, for others it will take a little while longer.
We hope that you enjoy the new EVE Online website, and that you find the new community website to be an improvement to your daily EVE routine.
Mass test on Tuesday, February 7 – news from EvE
Feb 5th
The next mass test on our test-server Singularity will be on Tuesday, February 7 at 20:00 UTC. In this mass-test we will be testing the latest performance improvements to the overview window and brackets in space. The SisiLauncher tool is available for the Windows client, otherwise please follow the instructions on the Singularity page in Evelopedia.
Testing should last around 60 minutes. All participants will receive two million skillpoints on Singularity.
Please refer to this thread for more information about how you participate in the test, and this EVElopedia article for more information on mass testing.
New EVE website goes live next week – news from EvE
Feb 5th
The new EVE Online website (discussed in this blog) is going to undergo a few final tweaks and is scheduled to release next week, instead of this week as originally estimated.
At the same time the new website will be revealed, the resources and information which players have sought on the EVE Online site, will be made available on a new community website which should prove to be quite an improvement in terms of browsing and locating what you need.
We look forward to showing you the two websites and wish you all a great weekend!
Mass test on Thursday, January 26 – news from EvE
Jan 26th
The next mass test on our test-server Singularity will be on Thursday, January 26 at 17:00 UTC. In this mass-test we will have a look at client performance and server code improvements. The SisiLauncher tool is available for the Windows client, otherwise please follow the instructions on the Singularity page in Evelopedia.
Testing should last 60 minutes. All participants will receive two million skillpoints on Singularity.
Please refer to this thread for more information about how you participate in the test, and this EVElopedia article for more information on mass testing.
Client update and forum/API outage during downtime on Wednesday, January 25 – news from EvE
Jan 24th
EVE Online: Crucible 1.1 Client Update #2 will be released during a standard downtime tomorrow. Patch notes for this release are still being compiled but will be added to the main patch notes page before downtime begins.
In addition there will be a 30 minute outage of the EVE Gate forums and EVE API to facilitate migration of web databases. In an effort to keep API downtime to a minimum, we will be truncating the player access logs which keep the last seven days history of locations and IP’s.
EVE Online: Crucible 1.1 has been deployed – news from EvE
Jan 24th
EVE Online: Crucible 1.1 has been deployed. This patch brings a number of improvements into EVE Online, including the new Neocom panel, rebalanced assault ships, ability for alliances to join Factional Warfare and numerous UI enhancements. For more information on these changes, please refer to CCP Soundwave’s recent dev blog or visit the Crucible feature page. Patch notes are available here.
Please report any issues with Crucible 1.1 in this thread and a thread for general feedback is available here.
EVE Online: Crucible 1.1 deployment information – news from EvE
Jan 24th
EVE Online: Crucible 1.1 is scheduled for deployment during an extended downtime on Tuesday, January 24. Downtime will begin at 11:00 UTC and is expected to be completed by 12:00 UTC.
Crucible 1.1 brings a number of improvements into EVE Online, including the new Neocom panel, rebalanced assault ships, ability for alliances to join Factional Warfare and numerous UI enhancements. For more information on these changes, please refer to CCP Soundwave’s recent dev blog or visit the Crucible feature page. Patch notes are available in English, German and Russian.
Please note that in December we have temporarily doubled the size of POS fuel bays to reduce the impact of the delay to fuel block switch-over. In Crucible 1.1, these changes will be reverted and the fuel block consumption enabled. Towers left with their fuel bays in an “overloaded” state as a result of this change should continue to function as normal.
A discussion thread is available here.
Last chance to get your Fanfest Early Bird tickets! – news from EvE
Jan 20th
EVE Fanfest is drawing closer by the day, and we would like to remind you that there is just over one week left to get your Early Bird tickets. Until January 31st you can get them at the EVE Account Management page, along with tickets for various Fanfest activities, including the Dev Pub Crawl and the Charity Poker Tournament.
If you still haven’t made your travel arrangements, you can book your flight and hotel room in one go with the package deal provided by Icelandair, or use the offer provided by our hotel partner, Center Hotels.
See you at Fanfest 2012!
PLEX issues on Wednesday, January 18 – news from EvE
Jan 19th
We have been experiencing issues with PLEX not redeeming correctly for some players. After an investigaion, this issue can only be rectified by doing a complete reboot of Tranquility. In order to minimize the disruption to all players we will monitor the situation but we expect the next reboot will be during downtime tomorrow.
In the meantime, should a PLEX not redeem correctly for you, please see this article on reverse redeeming a PLEX. Should that option not work, please submit a petition under ‘Billing and Account’ and a GM will handle the issue for you.