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Posts tagged Dominion
Game mechanics change to be applied during downtime on Thursday, November 10 – news from EvE
Nov 9th
A part of the next client update will feature a change to aggression mechanics in high security space.
To benefit the EVE community at large, a small change has been made to game mechanics regarding criminal flags and how they are inherited in high security space. If a pilot is remote repairing, or otherwise assisting, another pilot who commits a criminal act then the repair module will now disengage. In order to continue repairs the module will need to be restarted and a message will appear warning of the criminal flag and possible consequences.
Next Mass Test on Thursday November 10, 2011 – news from EvE
Nov 8th
The next mass test on the Singularity server will take place on Thursday, November 10 at 20:00 UTC. We will be testing time dilation and remapping systems on the server to different nodes as well as general performance of client and server. The SisiLauncher tool is available for the Windows client; for Mac users, please see this tutorial. For general instructions on how to access the Singularity server for this test, please see this thread.
Please invite your friends as we would like to have 500-800 players to participate. Testing should last between 60 and 90 minutes. All participants will receive two million skillpoints on Singularity.
Please refer to this thread for more information about how you participate in the test, and this EVElopedia article for more information on mass testing.
Caldari Gaming Commission announces tournament format change and prizes. – news from EvE
Nov 6th
During a press conference yesterday afternoon, the CGC announced the prizes for the winner and runner ups of the second alliance tournament. The head of the commission, Airas Sukela, also stated a change in the tournaments format.
The new format is known as a bracket or pool format where contestants are divided into eight four-team groups. The first matches are held between alliances of the same group and only the top two in each group will proceed to the next round to compete against alliances from other groups.
The prizes that will be awarded at the end of the tournament are:
- First place – 1 x Wyvern Mothership, 5 x Chimera Carrier, 5 x Caldari Raven Navy Issue
- Second place – 5 x Chimera Carrier, 5 Caldari Raven Navy Issue
- third and fourth place 2 x Chimera Carrier
Mr. Sukela explained the decision for changing the structure of the tournament after the press conference, We only had 28 confirmed alliances willing to participate, and wanting to provide the general public with two weekends of entertainment, we decided to change the format to extend the tournament period. People have come to expect the very best of us. I cant say More >
Alliance Tournament Announced – news from EvE
Nov 6th
Yesterday morning, the Caldari Gaming Commission announced that they are organizing a second alliance tournament. Scheduled to start on the 15th of July, the tournament will be held over two consecutive weekends.
The first of the Alliance Tournaments, held late last December, was a smashing success for the Caldari Gaming Commission, now considered leaders in the field. Commission head Airas Sukela, speaking on this next round, has been quoted as saying the rules of combat havent changed much from the first tournament, but with the extra time alliances have this time around were hoping there will be no easy victories. This is not a tournament for the faint of heart.
The CGC tournament gained popularity among the capsuleer community for its unique rule of allowing capsuleer entrants only, a decision that resulted in violent and tactical matches between teams whose daily bread and butter is combat. In addition, business-savvy capsuleers like Tornsoul, CEO of the BIG Corporation and one of the most well-known entrepreneurs of today, took the tournament as an opportunity to organise a betting pool for the capsuleer community. The actual winnings turned out slim because the favourite, Band of Brothers, ended up taking the tournament. However, had More >
Kaalakiota declare Kassigainen IV situation ’under control’ amid harsh criticism from international parties – news from EvE
Nov 6th
The Kaalakiota Corporations office of public relations released a statement this morning wherein they proclaim the situation at Truiisu Station on Kassigainen IV to be fully under control. The statement comes in the wake of steadily-crescendoing voices of condemnation from various international parties over the past week.
The insurgent force has been neutralized as peacefully as was possible under the circumstances, the statement reads. A majority of the people on the colony have been transported to safer havens, and the stations facilities have survived mostly intact. We estimate that repair operations and work force replacement will take a period of three to four weeks, after which Truiisu Station will be up and running at full efficiency.
The statement has been met with widespread scepticism. Senator Mentas Blaque of the Gallente Federation, in a short interview with the Scope this morning, called it a blanket of lies, incompetently woven by rank amateurs to cover up the fact they dont care one whit for the well-being of their people. He furthermore claimed he had data from reliable sources which showed the so-called peaceful neutralization of the insurgents was anything but. Pressed for details, the senator refused to comment further.
Others have moved to cast aspersions More >
Gallente Aid Convoy Downed In Kassigainen – news from EvE
Nov 6th
A Gallente Federation aid convoy was shot down in the Kassigainen system yesterday evening by a contingent of capsuleer forces from the Veto corporation. The convoy was carrying food and medical supplies bound for Truiisu Station, a Kaalakiota Corporation-owned mining colony on Kassigainen IV that has over the past two days been the site of fierce rioting.
The sudden attack came in the wake of a 30-minute long standoff between the captain of the convoy and forces from the Home Guard, Kaalakiotas police force, who had refused to permit the convoy access to its final destination.
According to witness accounts, Home Guard forces had repeatedly told the convoy that no official request for aid had been made and that they did not possess the necessary clearance to enter the Kassigainen IV airspace.
The convoys captain, Commander Dirai Guvera, had countered by stating the convoy was there in the name of the Gallente President as a gesture of friendship and goodwill, carrying only food and medical supplies.
Matters were not helped when one of the Home Guard ships scanned the convoys Obelisk-class freighter, finding a 500-troop supplement of Federation Navy marines. It was shortly after this that the Veto force attacked, destroying every ship More >
Foiritan Pledges To Send Aid Convoy As Truiisu Station Death Toll Mounts – news from EvE
Nov 6th
Newly re-elected Gallente President Souro Foiritan has just issued a press release stating his intention to send an aid convoy to Kassigainen IV to assist with what the release terms a major and growing humanitarian crisis. The release states that the convoy is meant as a gesture of goodwill, and a hopeful step towards better relations with our neighbors.
Only a few minutes after the announcement, the Caldari States Chief Executive Panel released a statement indicating the situation is under internal review, and strongly urging the Federation to stay out of Kassigainen until proper clearance has been granted. The CEP has since yesterday repeatedly referred to the incident as a minor revolt by political insurgents, in what many analysts are calling an effort to downplay the humanitarian crisis angle.
The ice planet of Kassigainen IV, site of Kaalakiota mining colony Truiisu Station, has since yesterday morning played host to steadily escalating violence among its 1700-odd inhabitants. The causes for the fighting are widely disputed, and detailed information on transpiring events are hard to come by, though unconfirmed reports of atrocities against the worker population have consistently arisen over the past 24 hours, including instances of workers being hunted down and More >
Republic claims responsibility for rebel leader’s death – news from EvE
Nov 6th
An official source from within the Minmatar Republic has said that the clearance for the February 1 death of splinter group leader Karishal Muritor came from the top level of Republic government. The order for the operation was given by Prime Minister Karin Midulars war cabinet and carried out by an Admiral of the Republic Fleet, said the source at a press conference in Renyn yesterday afternoon. We had determined through an extensive campaign of intelligence-gathering operations … that Karishal Muritors group of terrorists were posing a threat to our relations with foreign powers … [and] by association implicating the Republic in military action it has never instigated nor condoned. Muritor was a threat to the safety of our Republic, a threat that very unfortunately necessitated removal by any means. The Admiral was ordered to bring him in, and he persisted in refusing, so things regrettably went the way they did, the source said. Muritor, a highly-decorated former Captain of the Republic Fleet and later leader of the rebel splinter group the Defiants, was killed after a brief exchange of words with Republic Fleet Admiral Kanth Filmir near Planet X in the Auga system. According to GALNet reports from capsuleer More >
Amarr overreaction ’no surprise,’ says Matari Parliament head – news from EvE
Nov 6th
Head of Republic Parliament Malaetu Shakor yesterday commented on the Amarr Empires reactions to Matari splinter group attacks in the Bleak Lands these past weeks, calling the Amarrians response a gross overreaction, but an unsurprising one.
In an interview with news outlet The Scope, Shakor expressed his belief that Imperial Chamberlain Dokuta Karsoths hand had been forced by egotism into doing whatever was necessary to salvage the Bleak Lands situation. This is in reference to the steady ramping up of forces within the Bleak Lands areas within the past week, a move widely believed to be in response to a recent deluge of media reports about Karsoths lack of control over the Amarr Navy, which peaked with the destruction of an Amarrian battlestation roughly three weeks ago.
The party responsible for most of the attacks is a radical organization known as the Defiants, a Matari splinter group composed of ex-Republic Fleet personnel and led by much-decorated ex-Republic Fleet Captain Karishal Muritor. The group has reportedly been pushed back from the Bleak Lands after a large influx of Amarrian forces to the area resulted in significant skirmish losses for them.
Chamberlain Karsoth, meanwhile, has been exerting a great deal of diplomatic pressure on the More >
Republic unrest continues, Bloody Hands support grows. – news from EvE
Nov 6th
Matar – One ISK for Midular said many of the banners at a large protest rally held today. Local police forces estimated the attendance at around two million people, who packed the main promenade of Matar Prime. The protest, organized by political newcomer Voices of Matar party, coincided with marches all across the Republic as the government faces ever-growing anger and disillusionment.
The Republic, already under fire for its heavy-handed handling of past protests, responded by stating that it respected the views and opinions displayed at these rallies, and that while it was quite happy for its citizens to enjoy their freedom of speech, it urged the protesters to remain peaceful. The government spokesman took the opportunity to remind attendant press that the numbers at these protests only constituted a relative minority.
The Bloody Hands of Matar, the subject of hot controversy due to their recent violent actions at the Dober Harn riots, have witnessed a swelling of their ranks as dissatisfaction grows. It seems that what once started as a simple ideal and symbol has begun to form into a far more serious movement. Countless newcomers to The Bloody Hands’ cause have cited the deep frustration they feel at the perceived More >