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Posts tagged StarWars
Star Wars: The Old Republic: The Dorkside – An Honest Review
Feb 1st
There are two things that are always sure to twitter-pate our readership: Coyote Sharptongue's pithy MMO commentary and Star Wars: The Old Republic. Today we bring you the best of both in our latest Coyote's Howling. Read on!
One of the best things about being a humorist is that I get to be completely honest. Well, that and the throng of sex starved, supermodel groupies that flock to you as soon as you're paid to tell poop jokes on the internet, but it's mostly that honesty thing.
You see, I don't have to follow the rules and guidelines that bog down the other contributors. Where they have to focus on petty things like "facts" and "research" and "professional conduct", I get to cut through all the politics and bullsh*t in order to bring you the truth.
Read more Coyote's Howling: The Dorkside – An Honest Review.
Star Wars: The Old Republic: The Endgame Grind: PvE vs. PvP
Jan 30th
While many of us would like to see MMO developers try something different when it comes to the endgame, we're all familiar with 'the grind' by now. But does Star Wars: The Old Republic offer worthwhile progression in both PvE and PvP? Or is one area stronger than the other? Read on for our thoughts!
It’s hard to think about an MMO that doesn’t present you with some form or another of grind once you reach the game’s level cap (and often before!). Star Wars: The Old Republic is no different in that upon hitting cap you won’t be surprised by the activities available to you. There is an assortment of daily and weekly quests associated with both PvE and PvP content, and you’ll want to complete them (and the relevant content) to continue to progress your character. I’ve accepted the endgame grind at this point, but the disparity between enjoyment of PvP and PvE in the game is a large one.
Read more of Michael Bitton's Star Wars: The Old Republic: The Endgame Grind: PvE vs. PvP.
Star Wars: The Old Republic: Good Cop, Bad Cop ? SWTOR
Jan 28th
There is no question that Star Wars: The Old Republic has stirred strong feelings on both sides of the love/hate aisle. In today's Good Cop, Bad Cop, we take a look at opposing viewpoints about various controversial topics in SWTOR. See what you think and judge for yourself who best represents the light and dark sides of the equation.
What better game to start this crazy new semi-regular column with than the most controversial one we’ve seen in ages here on the site? Star Wars: The Old Republic has people talking. Many love it, and many don’t, but everyone has seemingly tried it at some point or another. One thing’s for sure though when it comes to SWTOR: no one seems to be able to agree on what’s good and what’s lacking in BioWare’s first MMORPG. Let’s give you two opposing views then, shall we? Adam Tingle is in love with the newest addition to Star Wars’ canon, while Suzie Ford finds it lacking in several ways. Here today, the two battle it out over a number of topics, and we’ll let you decide who won in this debate.
Read more of Adam Tingle's and Suzie Ford's Star Wars: The Old Republic More >
Star Wars: The Old Republic: Voice Acting Ups and Downs
Jan 26th
One of the most discussed features in Star Wars: The Old Republic is the voice over quest dialogs. Not only is the main storyline quest arc voiced, so are ALL quests. Today we discuss the pros and cons of the voice acting in SWTOR. See what you think and then leave your ideas on the subject in our comments.
For me, Star Wars: The Old Republic has exceeded expectations. Any doubters out there can say what they want but it has for this gamer. It’s had a very smooth launch; it plays well and has enough to do in it to keep me interested. If I get bored with leveling I go play PvP. If I get bored with PvP I go play space missions, and I’m always bossing around my companions for crafting. Overall it’s a good solid game. There is one area however that I feel like Bioware has gone too far, Voice Acting. There are elements of voice acting that I do love in the game and having VO in your main class story line is fantastic. However I do think Bioware should have been more strategic in their placement and not used it in every quest.
Read more More >
Star Wars: The Old Republic: How to Improve PvP
Jan 23rd
Last week we broke down some of the PvP changes (and their resulting issues) introduced to Star Wars: The Old Republic with the release of Update 1.1 "Rise of the Rakghouls."
Today, we're offering a constructive take on how BioWare can improve on PvP in SW:TOR going forward.
Star Wars: The Old Republic Update 1.1 “Rise of the Rakghouls” was deployed to live servers last week, promising, among other things, major improvements to the problematic situation plaguing endgame open world PvP on Ilum. Unfortunately, the intentions were sound, but BioWare made some major mistakes in not anticipating some of the results of these changes.
Last week, we discussed and reacted to the changes in an update to our staff blog titled “How Not to Improve PvP,” and this week I’d like to discuss a number of ways BioWare can improve on the game’s PvP offerings.
Read more of Michael Bitton's Star Wars: The Old Republic: How to Improve PvP.
Star Wars: The Old Republic: Behind the Numbers
Jan 20th
Two interesting pieces of news have come across our desk with regard to EA and to Star Wars: The Old Republic. The first is a report from the LA Times that the total development cost for SWTOR was $200 million according to information the paper has pieced together. This is a new cost estimate, a 'best guess' by the LA Times, as EA and Bioware have been cagey about the exact cost to make SWTOR.
The second piece of news comes after some sites reporting a Wall Street analyst's downgrading of EA's stock in his latest investor's report. Brean Murray Carret & Co. lowered the "price target" on the stock from $28/share to $22/share.
However, and showing the market's volitility these days, EA's stock is up in today's trading. Part of the reason for regaining all but 1% of yesterday's loss is largely thanks to three other investment brokers reporting the antithesis of Brean Murray Carret from yesterday.
Evan Wilson of Pacific Crest wrote Friday that he has raised his sales estimate for “Star Wars” to 2.2 million units from 1.5 million units for the quarter, and said he remains “comfortable” with his 800,000 subscriber target when the company’s fiscal year ends in More >
Star Wars: The Old Republic: No General Valor Rollback But…
Jan 19th
In a new blog post on the Star Wars: The Old Republic site, Executive Producer Jeff Hickman addresses whether or not Bioware will enact a wholesale valor rollback after the disastrous events on Ilium following the deployment of the v1.1 patch. In a word, NO, there will not be a general rollback of valor gained this week.
However, Hickman did state that the Bioware team will be looking carefully at those players who took blatant advantage of the exploit in order to artificially ramp up their acquisition of valor.
I can reassure you that those who were involved and who gained an unfair advantage over other players inappropriately will be carefully reviewed and action will be taken to restore game balance. This could include Valor adjustments or account actions in accordance with the severity of the issue.
Read the full post on the Star Wars: The Old Republic site.
Star Wars: The Old Republic: Sentinel Player Guide
Jan 19th
With the amazing success of Star Wars: The Old Republic, players are often looking for direction on how to play their favorite classes. Today, MMORPG.com is pleased to present our Sentinel Player Guide. Check it out!
Star Wars: The Old Republic offers up eight different classes, and each of these classes can split off into two different Advanced Classes. This design allows for a lot of flexibility and you'll soon realize you're able to specialize in either a damage or a support role no matter what Advanced Class you end up picking, well, almost. Enter the Jedi Sentinel, a dual-wielding Advanced Class available to the Jedi Knight. Like any Jedi Knight, the Sentinel is committed to protecting others — but sometimes the best defense is a great offense, which is why the Sentinel comes equipped with two lightsabers and three specs focused entirely on dealing damage.
Read more of Michael Bitton's Star Wars: The Old Republic: Sentinel Player Guide.
Star Wars: The Old Republic: Becoming a Founding Member
Jan 19th
Bioware and the Star Wars: The Old Republic team have announced a new reward for those who become 'Founding Members' of the game. There are two paths to membership: Bill at least once or redeem a pre-paid game card. That's all there is to it. Players fulfilling the requirement will be given a special medal and the in-game 'Founder' title.
Read the full details on the Star Wars: The Old Republic site.
Star Wars: The Old Republic: The Imperial March to Valor Glory
Jan 17th
After today's patch deployment, SWTOR players discovered a PvP exploit that helped them earn copious amounts of valor. In particular, Imperial players ganked Republic players nearly at will all day long and this wasn't just a load of QQ. Inexplicably this horrendous exploit didn't immediately cause all servers to be shut down until the loophole could be closed. Bioware has a plan that Mike Bitton discusses in our latest Staff Blog.
The changes in Update 1.1, which went live today, made the notion of flipping points not nearly as rewarding as actually fighting other players, especially if you fight them near objectives. Great! Mission accomplished, right?
Not quite.
Read all of Mike's thoughts in the MMORPG.com Staff Blog and then weigh in with your thoughts.