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Posts tagged Warhammer Online
Warhammer Online: Age of Reckoning: v1.3.6 Arrives on Public Test Server
Jul 23rd
Warhammer Online players who want a preview of things to come will want to log into the public test server (PTS). There are several significant changes coming in the next patch including:
- Fashion visibility: Players will be able to toggle which clothing items show and which should be considered 'equipped' for stats. No need to sacrifice looking good for maximum protection.
- Sovereign Armor sets have been redesigned and Split armor sets have been introduced. Each career will have multiple armor options available.
- Scaling bonus, Against All Odds, introduced. This is implemented when one's realm is outnumbered.
Of course a PTS phase wouldn’t be complete without our signature developer lead focused tests and Q&A sessions! Join the WAR Development team, Friday, July 30th at 4:00 PM EDT/22:00 CET, for a Q&A session to be followed up by our normal PTS Stability test (with a special twist!) at 8:00 PM EDT/02:00 CET.
We’ll be doing it one more time on Friday, August 6th at 8:00 PM EDT/02:00 CET as we take to the RvR Lakes to test out the all new “Against All Odds” system with a Developer Q&A following the test.
Read the full patch note on the official site.
More >
Warhammer Online: 1.3.6 Now on the Public Test Server!
Jul 22nd
It’s that time again!
Time for everyone to put on your testing hats as Game Update 1.3.6 rolls out to the Warpstone Public Test server! We’re pleased to announce that Warpstone is now open to the public, bringing with it the 1.3.6 Public Test phase. Be sure to check out all that 1.3.6 has to offer, including the following highlights:
- No longer do players have to sacrifice their sense of fashion in the name of better stats! To allow players options to customize their appearance players now have the option of selecting the appearance of any piece of equipment while at the same time choosing their best option for statistics.
- The Sovereign Armor sets have been redesigned! We have introduced Split armor sets, giving each Career multiple options of armor selection based on their play style
- The Against All Odds scaling bonus for those times when your realm is outnumbered on the field of battle!
- And much, much more!
The full 1.3.6 Patch Notes can be found here.
Of course a PTS phase wouldn’t be complete without our signature developer lead focused tests and Q&A sessions! Join the WAR Development team, Friday, July 30th at 4:00 PM EDT/22:00 CET, for a Q&A session to be followed More >
Warhammer Online: EU Transition Update – Pricing and Billing
Jul 21st
Greetings!
We have some important information to share regarding European subscription pricing and payment options for Dark Age of Camelot and Warhammer Online: Age of Reckoning as well as an important message regarding the BioWare Mythic Account Center (https://accounts.eamythic.com/).
European players will continue to have the option of purchasing game time codes by visiting the EA Store (http://www.eastore.com – following this link will automatically direct you to the EA Store specific for your region). 30, 90 and 180 day codes are available for purchase for both DAoC and WAR.
European Players now have the additional option to sign up for automatic billing by using your valid Visa, Mastercard, American Express or Discover card. To set up your recurring payments please visit the BioWare Mythic account center to confirm your payment options.
We are in the process of implementing support for a wide selection of European billing options. As a result we’re offering introductory pricing until we transition to a complete offering of billing options. All of these prices will be billed in USD and include Value Added Tax (VAT). Please note that your financial institution may charge a conversion fee for this payment, so please be sure to contact them regarding the cost More >
Warhammer Online: Karak Azgal and Karak Norn – 7/13/2010
Jul 13th
We are currently aware of and are investigating solutions for performance and stability issues affecting the Karak Norn and Karak Azgal servers. This includes delays with the in-game mail system, frequent disconnects to character and server select and reports of performance issues and high latency. At this point we have no estimated time of repair for these issues, however please be sure to check the Herald for updates regarding this situation.
We apologize for the inconvenience and thank you for your continued support.
Warhammer Online: EU Servers – Weekend Warfront Re-enabled
Jul 10th
We are currently working on a translated version of this message; however, we wanted to inform players of the issue as quickly as possible, thank you for your patience.
Greetings!
During yesterday’s server maintenance for European servers the Weekend Warfront live event was unintentionally disabled. We have re-enabled the live event after discovering the error this morning.
Please note that any progress made during the event yesterday prior to it being disabled was not saved, we apologize for this inconvenience.
Warhammer Online: Immediate EU Server Maintenance – 7/9/2010
Jul 9th
Update – Maintenance complete, all servers are online.
Greetings!
We will be bringing all EU servers offline for immediate maintenance at 6:00 PM EDT/0:00 CET. At this time we anticipate that all servers will be back online no later than 7:30 PM EDT/1:30 CET. As always, please be sure to check the Herald for updates regarding this maintenance.
We apologize for the inconvenience and thank you for your continued support.
Warhammer Online: Transition Update – 7/8/2010
Jul 8th
Greetings!
EU Players are now able to log into the Official WAR Forums (http://www.warhammeronline.com/forums/)! To log into the forums, simply click on the Login button in the top left corner. Once there, you will be directed to select one of your character names to display as your identity. After selecting a character you will be asked to create a screen name and provide a valid email address. That’s all there is too it!
All European servers will find their server specific forums are available to them on the official forums. We do ask that outside of your server specific forums that you please only post in English. This will assist us in providing the best possible experience for all players and in gathering feedback.
PLEASE NOTE: Realm WAR Character data may take up to 48 hours to fully migrate to the BioWare Mythic site.
We are also pleased to announce that all EU Trial Users have been given a two week unlimited pass to experience all of WAR! Starting yesterday all accounts will be converted to full access and will be reverted back to trial on 23 July 2010, unless they have subscribed.
We’re excited to welcome our European community and hope that you’re More >
Warhammer Online: Transition Update – 7/5/2010
Jul 5th
Greetings! We’re very happy to announce that the transfer of character and guild data from GOA to BioWare Mythic has successfully completed and all European players are now being automatically redirected to their new home servers. These servers are an exact 1:1 copy of your previous servers taken on 29 June 2010, so no action is needed from players aside from to log in, patch and play!
Existing and returning players can access the Mythic Account center (https://accounts.eamythic.com/) using their same Master Account name with a _EUR suffix added on. For Example <ACCOUNT NAME> would now be <ACCOUNT NAME>_EUR.
PLEASE NOTE: In some rare cases of Master Account names exceeding 19 characters, players will only use an underscore suffix; For example <ACCOUNT NAME>_. In most cases players will use the _EUR suffix. The above information applies to your WAR game account as well.
Also, we’ve been able to transfer all previously stored items in player Mailboxes, on the Auction House and in Guild Banks at the time we received the data stamp from GOA so these items are waiting for you on your new BioWare Mythic hosted servers.
In the coming weeks we will be continuing to ramp up Customer Service Support More >
Warhammer Online: Age of Reckoning: Producer’s Letter
Jul 1st
Warhammer Online producer, Carrie Gouskos, has penned the latest letter outlining the updates coming down the pipe in the near future. At the same time, Gouskos acknowledges players' need to hear more about long term plans for the game.
Through these communications I’ve emphasized how we listen to the community and take your feedback seriously while planning the future of WAR. For the most part, the “P-Letter” (as I like to call it) is intended to be a short term look at the next version or two, giving you a look forward at the months to come. However, it’s very clear that there is a lot of desire to hear about long term planning. We hear these requests loud and clear, and it is our desire to give you a better sense of WAR’s long term plan by the end of summer. Our detractors like to make fun of us for “being really excited” and “itching to tell you about” some “really cool things” (yes, we read the snarky posts), and in this case we want to shout it from the rooftops…but not just yet.
Gouskos takes a look at the latest v1.3.6 including RVR, incentivizing city armors and appearance slots.
Head to More >
Warhammer Online: Producer’s Letter – June 2010
Jun 30th
Hello all and welcome to the June Producer’s Letter!
Through these communications I’ve emphasized how we listen to the community and take your feedback seriously while planning the future of WAR. For the most part, the “P-Letter” (as I like to call it) is intended to be a short term look at the next version or two, giving you a look forward at the months to come. However, it’s very clear that there is a lot of desire to hear about long term planning. We hear these requests loud and clear, and it is our desire to give you a better sense of WAR’s long term plan by the end of summer. Our detractors like to make fun of us for “being really excited” and “itching to tell you about” some “really cool things” (yes, we read the snarky posts), and in this case we want to shout it from the rooftops…but not just yet.
In the meantime, there is a lot going on right now! As you now know, we are working with GOA to transition the European community over to Bioware Mythic (Like the fancy new name? We’re still getting used to it ourselves). We’re overjoyed to welcome our European More >