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Shifting Perspectives: Pulling 101: Assessing the group

Every Tuesday, Shifting Perspectives explores issues affecting feral/restoration druids and those who group with them.
For a long time, I’ve been kicking an article around on the art of the 5-man pull. Knowing how and when to pull is arguably the foundation of a smooth dungeon run, and it’s certainly among the first skills that any tank needs to develop. While a not-insignificant portion of one’s ability to pull cleanly only arrives courtesy of experience with a wide variety of players, there are a few rules that approach universal status. Moreover, I expect them to be equally useful when I hit the new Cataclysm dungeons and have to figure out how to tank for a group safely in a new environment with new mobs.
The more I wrote on pulling, the more I realized that the subject can be divided into two very distinct categories: what happens before you pull, and what happens while you’re pulling. This week’s column addresses the former. Everything I am about to tell you in this column is something that you, as an experienced tank, will eventually do in the space of a second without even realizing you’re doing it.
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| This entry was posted by MMORPG on July 20, 2010 at 6:00 PM, and is filed under WOW. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |